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Pilot Brothers 3D. A kitchen garden wrecker case.


Main Page - Products - Pilot Brothers 3D. A kitchen garden wrecker case.
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Pilot Brothers 3D. A kitchen garden wrecker case.

Pilot Brothers quiet morning is ruined. And as usual, it’s only the beginning of all troubles and adventures. Boss and Colleague find out, that their garden is destroyed, and decide to unmask the garden pests. In the process of investigation detectives dip into the vortex of events, and even see the wrong side of reality (passing by). All is not as it seems, especially in such downgraded town as Berdichev.

Of course, one man couldn’t handle such cause. But Pilot Brothers are truly a star team. Boss – master of analysis and examination, and Colleague – a man of action, together they brilliantly solve any problems, also brilliantly creating new problems.

"Pilot Brothers. A kitchen garden wrecker case" is an adventure/quest game with outstanding graphic, full of sparkling humor and original puzzles from the company – repeated winner of international small logic projects competitions

Setting-up of the game Pilot Brothers. A kitchen garden wrecker case", including storyline passage and all arcades, was made on the QD Engine technology.

The games main features:

  • Twisted detective story from K-D Lab writers. Meetings with unusual characters in unusual places.
  • Unique atmosphere of Berdichev – strange lost in time town.
  • Dozens of beautiful and worked through game screens, on each of them you’ll find use for Pilot Brothers talents.
  • Jokes and humor in original Pilot Brothers style. Any action or event is accompanied by funny remarks, wrote with love to these luckless detectives and wired by best actors, who also worked on characters of the cartoon.
  • Special offer from QD Engine: several original arcade minigames and puzzles from K-D Lab - repeated winner of international small logic projects competitions.
Publisher: 1Ñ Company

About the authors



Mikhail "ChSnark" Piskounov created and corrected the game's storyline and dialogs; his co-author was the dialog writer from Moscow - Anna Kalin. ChSnark's scenario and dialogs reflect his vision of the world. Here are his thoughts about the game: "I am a big fan of everything absurd, surrealistic and grotesque. And opportunity to work on the game "Pilot Brothers 3D" was for me as scenario writer a real success and a great honor. All the more I practiced on our last game "Spanking Runners" that has somewhat similar world and character descriptions. The difficult part was to keep the spirit of the original conception by Tatarkovskiy, but even this fact didn't cramp me. It was very cool to work on this project." Even today after finishing the game many of our team members uses in their speech phrases from the game, many of this phrases became popular aphorisms.

Oleg "White" Belyaev - Producer of the Project controlled the production of content by our artists and the formation of the final version of the game according to ChSnark's vision.

The Lead Artist of Project Alexey Vetlugin created the game's main visual appearance. His vision of the world described by ChSnark took shape in the sketches of characters and backgrounds in the game. "It was difficult" - the secret Alexey's acknowledge.

3D Artist Gennady Teplenko worked on animation. "I have sensed my responsibility" - smiles shy Gennady.
The role of QD Engine technologists managed by Yulia Shaposhnikova and Eugene Khudenko also should be stated. They provided a solid basement for the project and supported the developing of "Pilot Brothers 3D" adding of new abilities in the QD Engine technology.


Release date : 2005

ScreenShots :

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Downloads and Music :
"Main Theme"
500 K, composed by: Maxim Sergeev
Back to the products list

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Pilot Brothers 3D. A kitchen garden wrecker case.
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Designed and developed by «Bitrix»
Developed by
«Bitrix»
 
 
 
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